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Learn Commodore 64 6502 CPU Assembler / Machine code
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How were video games written in the 1980s? Not in Python or Java or even C / C ++, but in the only possible language: machine code! Through the Commodore 64 (physical or emulator) we learn together the basics of how to program a computer without the modern obstacles (operating system, web,). These classes are also ideal for students interested in embedded and / or other low-level systems.About myself: In the 80's I was a professional video games programmer working in the UK. Since then I have added 30+ years of software engineering experience.
Extra information
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Please indicate whether you want to work via a physical C64 (also C128) or via an emulator.Location
At student's location: Around Grimbergen, Belgium
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General info
Age: | Teenagers (13-17 years old) Adults (18-64 years old) Seniors (65+ years old) |
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Student level: | Beginner Intermediate Advanced |
Duration: | 60 minutes |
The class is taught in: | Dutch, English |
About Me
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I programmed real commercial video games (for the Commodore Amiga) in the 80's. As they say it in English "I'm the real McCoy". With me we learn everything that every video games programmer had to master in the late 70s and through the 80s: binary, hex, computer architecture, CPU architecture, instruction sets, graphics chips, sound chips, I / O chips, graphic techniques, algorithms and data structures, debugging.Ask a question
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from 42€At student's home
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- Instructor since March 2020
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from 42€At student's home
Good-fit Instructor Guarantee
If you are not satisfied after your first lesson, Apprentus will find you another instructor or will refund your first lesson.
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