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### **Junior Level (Ages 11-14)** #### Module 1: Introduction to Cyber Security - **Week 1-2: Basics of Cyber Security** - What is cyber security? - Importance of cyber security in daily life - Common cyber threats (e.g., phishing, malware) - **Week 3-4: Safe Internet Practices** - How to create strong passwords - Recognizing suspicious online behavior - Safe use of social media #### Module 2: Introduction to Consultancy - **Week 5-6: Basics of Consultancy** - What does a consultant do? - Types of consultancy (e.g., IT consultancy, management consultancy) - Basic problem-solving techniques - **Week 7-8: Communication Skills** - Basics of effective communication - Listening skills and giving feedback - Role-playing exercises #### Module 3: Basic Cyber Security Tools and Techniques - **Week 9-10: Introduction to Encryption** - Basics of encryption and why it's important - Simple encryption activities - **Week 11-12: Cyber Security Software** - Overview of anti-virus and anti-malware software - Hands-on practice with basic cyber security tools #### Module 4: Cyber Security Projects - **Week 13-14: Group Projects** - Working on small cyber security projects - Presenting findings and solutions - **Week 15-16: Reflect and Review** - Reviewing key concepts learned - Feedback and assessment --- ### **Intermediate Level (Ages 15-17)** #### Module 1: Advanced Cyber Security Concepts - **Week 1-2: Understanding Cyber Attacks** - Types of cyber attacks (e.g., DDoS, ransomware) - Anatomy of a cyber attack - **Week 3-4: Network Security** - Basics of network security - Firewalls and intrusion detection systems #### Module 2: Consultancy Skills - **Week 5-6: Advanced Consultancy Techniques** - Consulting frameworks (e.g., SWOT analysis) - Case studies of cyber security consultancy - **Week 7-8: Client Interaction** - Understanding client needs - Role-playing client-consultant scenarios #### Module 3: Practical Cyber Security Skills - **Week 9-10: Ethical Hacking Basics** - What is ethical hacking? - Basic ethical hacking techniques and tools - **Week 11-12: Incident Response** - Responding to a cyber incident - Creating an incident response plan #### Module 4: Cyber Security Projects - **Week 13-14: Group Cyber Security Projects** - Working on intermediate cyber security challenges - Presenting solutions and findings - **Week 15-16: Reflection and Assessment** - Reviewing key concepts and projects - Feedback and improvement areas --- ### **Senior Level (Ages 18-21)** #### Module 1: Professional Cyber Security Practices - **Week 1-2: Advanced Threat Analysis** - Identifying and analyzing advanced threats - Case studies of significant cyber attacks - **Week 3-4: Cyber Security Policies and Governance** - Understanding cyber security policies - Developing and implementing cyber security policies #### Module 2: Advanced Consultancy Skills - **Week 5-6: Strategic Consulting** - Developing long-term strategies for clients - Advanced consulting methodologies - **Week 7-8: Business Development in Cyber Security** - Creating business models for cyber security services - Pitching cyber security solutions to clients #### Module 3: Specialized Cyber Security Skills - **Week 9-10: Advanced Ethical Hacking** - In-depth ethical hacking techniques - Conducting penetration testing - **Week 11-12: Cyber Forensics** - Basics of digital forensics - Tools and techniques for forensic analysis #### Module 4: Capstone Project and Professional Skills - **Week 13-14: Capstone Cyber Security Project** - Large-scale project addressing a real-world cyber security issue - Collaboration with local businesses or organizations - **Week 15-16: Professional Skills** - Advanced communication and presentation skills - Professional ethics in cyber security --- ### **Supplementary Activities** - **Workshops and Guest Lectures** - Regular workshops with industry professionals - Guest lectures from cyber security experts and consultants - **Competitions and Hackathons** - Participation in local and national cyber security competitions - Hosting cyber security challenges and hackathons --- This syllabus aims to provide a comprehensive education in both cyber security and consultancy, ensuring that students gain the necessary skills and knowledge to excel in these fields.
### Agile DSDM (Dynamic Systems Development Method) Course Syllabus for Students Ages 11-21 #### Course Overview: This course introduces young learners to the principles and practices of Agile Project Management with a focus on the Dynamic Systems Development Method (DSDM). Through interactive activities, real-world examples, and collaborative projects, students will learn how to manage and deliver projects efficiently using Agile techniques. #### Course Objectives: - Understand the basic concepts of Agile and DSDM. - Learn to apply DSDM principles in project management. - Develop skills in planning, managing, and completing projects. - Foster teamwork and communication skills. #### Prerequisites: - Interest in project management and team collaboration. - No prior experience in Agile methodologies required. #### Course Outline: **Week 1: Introduction to Agile and DSDM** - What is Agile? (Interactive discussion) - History and evolution of DSDM. - Fun activity: Building a Lego tower using Agile principles. - Introduction to the 8 principles of DSDM. **Week 2: DSDM Philosophy and Principles** - Exploring DSDM principles through games and activities. - Focus on business needs and delivering value. - Collaborative project: Plan a mock school event using DSDM principles. **Week 3: DSDM Process and Lifecycle** - Overview of the DSDM process model. - Understanding project phases with a role-play activity. - Interactive timeline creation of DSDM phases. **Week 4: DSDM Techniques and Practices** - MoSCoW prioritization game. - Timeboxing with fun, timed challenges. - Workshop: Designing a simple app or website iteratively. **Week 5: Requirements and User Stories** - Brainstorming session: Gathering project requirements. - Writing user stories with a story-telling activity. - Creating a project backlog for a class project. **Week 6: Planning and Control in DSDM** - Project planning with a classroom simulation. - Risk management through a "What If?" game. - Tracking progress using a physical Kanban board. **Week 7: Agile Project Management Tools** - Introduction to project management tools (kid-friendly versions). - Hands-on session with tools like Trello or simple spreadsheets. - Group discussion on how tools help manage projects. **Week 8: Building Agile Teams** - Team-building exercises and games. - Understanding roles in Agile teams through role-play. - Effective communication: Practicing active listening and feedback. **Week 9: Real-World Applications and Case Studies** - Exploring how Agile and DSDM are used in different industries. - Case studies: Successful projects managed with Agile. - Group activity: Analyzing a case study and presenting findings. **Week 10: Review and Quiz Preparation** - Review of key concepts with fun quizzes and games. - Practice exams and interactive Q&A sessions. - Group study sessions to prepare for the final quiz. **Week 11: Final Quiz** - Comprehensive quiz covering all course material. - Evaluation and feedback session. **Week 12: Project Presentation and Course Wrap-Up** - Student presentations of their project work. - Reflecting on the learning experience. - Course wrap-up, certificates, and celebration. #### Course Materials: - Handouts and worksheets on Agile and DSDM concepts. - Access to kid-friendly project management tools (e.g., Trello, Kanban boards). - Videos and interactive content explaining Agile principles. #### Assessment Methods: - Weekly quizzes and participation in activities. - Group project and individual assignments. - Final quiz and project presentation. #### Additional Resources: - Online forums for young Agile learners. - Recommended reading list of beginner-friendly project management books. - Access to webinars and workshops for young Agile enthusiasts. #### Instructor Contact Information: - [Instructor Name] - Email: [Instructor Email] - Office Hours: [Instructor Office Hours] This syllabus aims to engage young learners in Agile DSDM through interactive and fun activities, making the concepts accessible and enjoyable while fostering essential project management and teamwork skills.

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