This three-part course provides a concise introduction to Unreal Engine, a powerful tool used in game development, architectural visualization, and virtual production.
Starting with the basics, students will learn the interface, fundamental tools, and workflows within the engine.
Through a custom-built project workflow, they'll explore creating environments, manipulating assets, and the basics of photorealistic lighting.
By the end of the three lessons, students will have a solid foundation in Unreal Engine, enabling them to start building their own projects confidently.
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